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Dead suns book 1 space hag
Dead suns book 1 space hag













dead suns book 1 space hag

So it's a very tough choice, once someone gets in their face.>Kaira is among the few humans to complete the battleflowers of Ning training Doing anything like moving makes it impossible to donate to the coven spell and also cast their own spell. If you engage them in melee either they sit there and take it to the face while donating actions to the coven spell and cast their own, or they move and can't cast a spell (there are very few one action cast spells). They probably have to cast their buff spells in the fight if they want them.Īnd they still need to use up actions to do it. Buffs don't last long in PF2 so it's not like they're getting free hours long buffs in advance of a fight. Sure they could cast all day, but it only helps so much. Their spell slots basically never mattered anyways because you've got to assume they're basically unused when combat starts.

dead suns book 1 space hag

Sure, they get to cast a free spell each round. Oh, and it seems that while awake a coven should always be operating with Illusory Disguise and Illusory Scene active.ĭr A Gon wrote: Eek! If there is no need for a physical cauldron then these monster girls are unbtoppable!Įh, they're hardly unstoppable. Seems hags should have access to that, and I may be missing something. "Oh, sis, could you come outside for a Baleful Polymorph? We've got a hag hunter on our hands."ĮTA: The cauldron image ties more to Scrying than the spells the hags have. "Ha, ha, you have lost one and now are not a coven!" So a PFS adventure writer could have three hags for the lower tier and add a tougher hag to the higher tier (while keeping the low ones too). Note also a coven can have more than three hags! (Okay, maybe not since they could move then cast most spells, but maybe if you trip them too.) I could see shoving a hag to prevent a coven spell. Not that they won't have spare actions, they likely will, but it makes it hard for them to cast their own spells while engaging in melee and trying to move tactically all while maintaining 30' max separation. They can operate anywhere.Īnd as Claxon noted, they do have to contribute an action plus the final one still has to cast the spell with its normal amount of actions. So not an issue, though it does amplify the issue of how strong a coven can be. Yes, hags (or witches) viewing through the bubbling cauldron makes for an iconic image, but I don't see cauldrons required anywhere, not under coven nor under the spells they're casting. Q1: Yes, covens are strong, especially if the weaker hags are given access to higher level spells.















Dead suns book 1 space hag